Admin ADMIN
2026.08.11
Confirmed. Item names on the ground are drawn as plain Arial text with a heavy black outline, which is why they read wrong and turn into mush the moment two drops overlap, exactly as in your shot. In v83 a dropped item's name sits on the same little plate that character and monster names use — white text on a translucent dark rounded tag. We already have that component in the game; it is what draws "Brown Kitty" and your own name in the very same screenshot. The drop code simply never used it and rolled its own text instead. The fix is to build the drop label with the shared name-plate component so all three finally match.









