John
2026.08.07
also the skill icons are compressed and too small
SnailHunter ADMIN
2026.08.11
Confirmed, and the cause is exactly what you described.
The shortcut assignments themselves are saved with your character, so they survive a relog fine. What does NOT survive is the little component that listens for those keys — it's only ever created the moment you open the SHORT CUT panel. Before that it doesn't exist, so when you press Shift / Insert / Home / PageUp / Ctrl / Delete / End / PageDown the game asks "does the quickslot own this key?", gets nothing back, and falls through to the normal key map. Open the panel once and the component exists — from then on the keys work whether the panel is showing or not, which is why it feels like the panel has to be "woken up".
The fix is to build it when the HUD is built, instead of waiting for the first panel open. One line. The panel stays closed by default and the key routing works from the moment you log in.
SnailHunter ADMIN
2026.08.11
Fix shipped — this is now on develop and will be in the next build.
The diagnosis is in the comment above; this is just to confirm the change is written, type-checked, built and pushed rather than only planned. Please re-test when the next build goes up and reopen if it is still wrong.
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