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#17 when walking or jumping into the wall on ant tunnel 1 it teleports you to the top of the wall FIXED
LOW Gameplay 🍄reported by Drew · 2026.08.05 · updated 2026.08.05
simler bug to what i found before but this time its on ant tunnel 1 that when you jump into the wall it will put you onto the top of the wall
🍅 ME TOO · 0 Sign in to confirm this bug.
COMMENTS 2 replies
Drew ADMIN 2026.08.05
seems to happen on multiple ant tunnel levels so fixing 1 will most likely fix all of them
Admin ADMIN 2026.08.05
Confirmed and fixed, and it turned out to be the same bug as #16, #27 and part of #28.

A vertical foothold in the map data is a WALL. Our airborne landing test accepted ANY foothold whose x-span contained you - and a wall's span is a single x - then computed its 'surface' as its top endpoint. So if you jumped into the wall with your x within a pixel of it while descending past its top, you 'landed' on it: teleported to the top of the wall.

The map-entry spawn code has always skipped vertical footholds for exactly this reason ('vertical footholds are walls, not standable'). The airborne path and the mob floor scan now do too.

(Fixed on the dev branch - it will be in the next published build, not v32.)

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