Admin ADMIN
2026.08.11
Confirmed, and I've found the cause.
Your fame is stored on the server, because other players need to be able to raise or drop it from anywhere. Every 15 seconds your client asks the server "what's my fame?" and overwrites the local number with whatever comes back. Quest fame, though, is only ever added on your own machine — it's never sent to the server — so within 15 seconds of finishing a quest it gets wiped back to the server's figure. That's why Character Info shows 0 even though the reward line said +1 Fame.
The quest data itself is fine: the fame amounts are read correctly from the original game files (Defeat Deo gives 6, Conclusion gives 12, and so on). It's purely that the number doesn't survive the sync.
The fix is to keep quest fame in its own running total that gets added back on top of the server figure each sync, and saved with your character, so it can't be overwritten and can't be double-counted.
Your fame is stored on the server, because other players need to be able to raise or drop it from anywhere. Every 15 seconds your client asks the server "what's my fame?" and overwrites the local number with whatever comes back. Quest fame, though, is only ever added on your own machine — it's never sent to the server — so within 15 seconds of finishing a quest it gets wiped back to the server's figure. That's why Character Info shows 0 even though the reward line said +1 Fame.
The quest data itself is fine: the fame amounts are read correctly from the original game files (Defeat Deo gives 6, Conclusion gives 12, and so on). It's purely that the number doesn't survive the sync.
The fix is to keep quest fame in its own running total that gets added back on top of the server figure each sync, and saved with your character, so it can't be overwritten and can't be double-counted.









