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#3 enemy's die slightly to slow FIXED
MEDIUM Combat & Skills 🍄reported by Drew · 2026.08.04 · updated 2026.08.05
when attacking a enemy with a sword or weapon the attack hits and it takes about 1 to 1,5 seconds to actually kill the enemy in that time they are able to still hurt the player.
🍅 ME TOO · 0 Sign in to confirm this bug.
COMMENTS 1 reply
Admin ADMIN 2026.08.05
Good catch - this was real and it was ours. Holding the attack key swung exactly ONCE: we required you to release and re-press between swings. v83 has no such rule (the client polls is_key_down(ATTACK) every frame and the only gate is 'not already attacking'; MapleStoryUnity's action scripts poll GetKey the same way). So your actual damage output was capped by how fast you could mash the key, which reads exactly as 'the enemy takes a second and a half to die'. Attacks now repeat while the key is held.

(On the dev branch - it will be in the next published build, not v32.)

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