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#893 Monster Buffs and Debuffs FIXED
LOW Monsters & NPCs reported by Tai · 1 days ago · updated 6 hr ago
Monster Buffs and Debuffs

Stone Golems in osms had the ability to buff themselfs with armour up, attack up etc.
It would display as a small icon above their head.

The light/scull effect on them was them casting the skill.

There was a sword, a sheild for armour up, wings for movement speed, a yellow ball for accuracy.
A ton of different mobs would buff themselfs with different things.

Can we add their skill and buff efects back?
screenshot 1screenshot 2
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COMMENTS 1 reply
Mark ADMIN 6 hr ago
Thanks Tai, you were right, these were missing. A monster that powers itself up now shows it the way the original game does: a burst of light on the monster as it casts, and a small sign over its head (a sword for attack up, a shield for defence up, and so on) for as long as the buff lasts. Two honest limits for now: some monsters, the Stone Golem among them, do not yet have their casting pose, so they show the light and the sign but stand still while casting (the Mixed Golem has the full pose); and a monster's heal does not show a sign yet.

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