Item Colours, Scrolling and Equipment Stats

(Redirected from Item Colours)
Item colours at a glance
Name colourHow far a copy's stats are above the normal item
Dropped gearEach stat rolls -3 to +5 (very rarely +6 or +7)
Chaos ScrollEach existing stat -5 to +5, 60% success
White ScrollKeeps the upgrade slot when a scroll fails
Clean SlateGives back one lost upgrade slot
SettingsEquipment Glow (on) and Compare Equipment (off), in Settings > Gameplay > Layout

Item Colours, Scrolling and Equipment Stats explains why two copies of the same equipment can have different stats. Monster drops roll their own numbers, and scrolls change them further. The game shows how good a copy is by the colour of its name, and the stat window and tooltips show where each number comes from.

Name colours

The game adds up how far the copy's stats are above the normal item. STR, DEX, INT, LUK, weapon attack, magic attack, weapon defence, magic defence, accuracy, avoidability, speed and jump count each add one point. Max HP and Max MP add one point per 10. The total picks the colour.

Colour Means
Grey Below the normal item (total under 0)
White Normal (0 to 5 above)
Orange Scrolled at least once, total 0 to 5 above
Blue 6 to 22 above
Purple 23 to 39 above
Gold (yellow) 40 to 54 above
Green 55 to 69 above
Pink 70 or more above
  • The quality colour wins over orange. A scrolled item that ends up 6 or more above normal shows blue or better. A scrolled item that ends up below normal shows grey.
  • A scrolled item's name also gets "(+N)", where N is the number of successful scrolls, for example "Work Gloves (+3)".
  • Cash Shop equipment, mounts and saddles are never coloured.
  • These are the same colour tiers the original game used.

Reading the numbers

  • Character Stat window: when gear or buffs change a stat, the window shows the total, then the base and the bonus in brackets. "STR 645 (580+65)" means 580 from your own AP plus 65 from equipment and buffs. A stat-lowering item shows a figure such as "40 (45-5)".
  • Equipment tooltips do the same, line by line. "DEX : +7 (2+5)" means the item's normal 2, plus 5 from its drop roll and scrolls. A normal, unscrolled copy shows the number alone.
★
Different from the original game The original game showed only the total. The brackets are a MapleVerse addition.

Why dropped gear has different stats

Equipment that drops from a monster rolls its stats when it drops. Each stat the item has rolls on its own, from -3 to +5. About 1 roll in 10,000 lands +6 or +7 instead. A stat never goes below 0, and a stat the item doesn't have stays at 0.

Only monster drops roll. Shop-bought gear, quest rewards, party quest and event prizes, items from boxes or reactors, and items made by NPCs come with the normal stats. Gear you already own is never re-rolled.

★
Different from the original game The original Pre-BB game gave every copy the same stats. MapleVerse rolls each stat of a monster drop separately.

Equipment that levels up

Timeless and Reverse equipment grows while you wear it. Every monster you defeat gives your worn levelling equipment some item EXP, and when an item levels up it gains a few stats. Cash Shop items never level.

A Timeless item goes up to item level 6, and a Reverse item goes up to item level 4. Each item's page shows the stats each level can add. For example, the chat line for a level-up can read: 'Timeless Executioners' is now level 2! +1WATK +2STR

The hidden skill. When a Timeless or Reverse item reaches its final level (6 or 4), there is a 1 in 10 chance it awakens a hidden power: +1 to a 4th job skill named for that item in the table below. Some items name two skills, for different classes. If it awakens, the level-up line ends with A hidden power awakened: followed by the skill names with +1.

The roll happens once per item, at the moment it reaches its final level. An item that missed it never gets another try.

While you wear the item, the skill counts one level higher, but only if you already have that skill (at least level 1), and never above the skill's master level. Two worn items that awaken the same skill add together, still within the master level. The awakened power stays with that item.

★
Different from the original game In the original game the item's description promised this hidden skill, but it was never handed out. In MapleVerse the roll is real.

The table below lists the items that have a hidden skill. A Reverse item has the same hidden skill as its Timeless twin.

Timeless item Reverse item Hidden skill (+1)
Timeless Fennel Reverse Fennel Rush (Hero, Paladin or Dark Knight) or Over Swing (Aran)
Timeless Coral Reverse Coral Fire Demon, Ice Demon or Holy Shield
Timeless Rapido Reverse Rapido Sharp Eyes (Bowmaster or Marksman)
Timeless Chive Reverse Chive Taunt (Night Lord or Shadower)
Timeless Conrad Henkel Reverse Conrad Henkel Speed Infusion or Bullseye
Timeless Taragon Reverse Taragon Achilles (Hero, Paladin or Dark Knight) or High Defense (Aran)
Timeless Myst Blue Reverse Myst Blue Infinity (any 4th job Magician)
Timeless Evernew Reverse Evernew Hamstring or Blind
Timeless Prinsid Reverse Prinsid Shadow Shifter (Night Lord or Shadower)
Timeless Burgunt Reverse Burgunt Super Transformation or Battleship
Timeless Grabbe Reverse Grabbe Power Stance (Hero, Paladin or Dark Knight) or Freeze Standing (Aran)
Timeless Cabatina Reverse Cabatina Big Bang (any 4th job Magician)
Timeless Rontano Reverse Rontano Dragon's Breath (Bowmaster or Marksman)
Timeless Moonsteed Reverse Moonsteed Shadow Stars or Assassinate
Timeless Faraon Reverse Faraon Dragon Strike or Battleship Torpedo
Timeless Bergamot Reverse Bergamot Advanced Combo Attack, Advanced Charge, Aura of the Beholder, Hex of the Beholder or High Mastery
Timeless Hermosa Reverse Hermosa Elquines, Ifrit or Bahamut
Timeless Presto Reverse Presto Bow Expert or Marksman Boost
Timeless Lubav Reverse Lubav Venomous Star or Venomous Stab
Timeless Charlston Reverse Charlston Snatch or Battleship Cannon
Timeless Prelude none Mana Reflection (any 4th job Magician)
Timeless Kite Shield none Guardian (Hero or Paladin)
Timeless List none Ninja Ambush
Timeless Executioners Reverse Executioners Brandish or Blast
Timeless Bardiche Reverse Bardiche Brandish
Timeless Allargando Reverse Allargando Blast
Timeless Nibleheim Reverse Nibleheim Brandish or Blast
Timeless Tabarzin Reverse Tabarzin Brandish
Timeless Bellocce Reverse Bellocce Blast
Timeless Alchupiz Reverse Alchupiz Beholder
Timeless Diesra Reverse Diesra Beholder or Final Blow
Timeless Pescas Reverse Pescas Boomerang Step
Timeless Killic Reverse Killic Boomerang Step
Timeless Enreal Tear Reverse Enreal Tear Paralyze, Chain Lightning or Angel Ray
Timeless Aeas Hand Reverse Aeas Hand Paralyze, Chain Lightning or Angel Ray
Timeless Engaw Reverse Engaw Hurricane
Timeless Black Beauty Reverse Black Beauty Piercing Arrow
Timeless Lampion Reverse Lampion Triple Throw
Timeless Equinox Reverse Equinox Barrage
Timeless Blindness Reverse Blindness Rapid Fire
✦
Tip The hidden skill only helps a character that already has the skill. Check the skill names before you level an item for it.

Scrolling basics

Many scrolls come from Gachapon. To scroll an item:

  1. Keep the scroll (and a White Scroll, if you want one) in your Item window's Use tab. Scrolls stored in the Scroll Bag must be taken out first. See Inventory and Bags.
  2. Drag the scroll onto the worn item in the Equipment window. Scrolling an item that is still in your bag needs the Beginner skill Legendary Spirit, which opens the ITEM UPGRADE window. See Eurek the Alchemist Quest Guide.
  3. If you carry a White Scroll, the game asks "Would you like to use the White Scroll?" Choose Yes or No for this one scroll.

The rules:

  • The scroll is used up whether it succeeds or fails.
  • Each try uses one upgrade slot, success or failure. An item with no slots left can't be scrolled.
  • Cash Shop equipment has no upgrade slots, except pet costumes (see below).
  • Every Scroll for Shoes for DEX (and the Dark scroll version) also adds DEX when it succeeds. The table below shows how much. The scroll's own text says so.
★
Different from the original game In the original game the Shoes for DEX scrolls gave Avoidability, Accuracy and Speed but no DEX. MapleVerse keeps those and adds the DEX.
Scroll Success Extra DEX
Scroll for Shoes for DEX 100% +1
Scroll for Shoes for DEX 100% 100% +2
Scroll for Shoes for DEX 100% +3
Scroll for Shoes for DEX 60% +2
Scroll for Shoes for DEX 65% +2
Dark scroll for Shoes for DEX 70% +2
Scroll for Shoes for DEX 50% 50% +3
Dark scroll for Shoes for DEX 30% +3
Scroll for Shoes for DEX 15% +3
Scroll for Shoes for DEX 10% +3
!
Warning Dark Scrolls can destroy the item if they fail. The scroll states the chance. A destroyed item is gone, worn or not.

A wedding ring is never destroyed by a Dark Scroll. It just fails. The wedding rings are Moonstone Wedding Ring, Star gem Wedding Ring, Golden Heart Wedding Ring and Silver Swan Wedding Ring.

Pet costumes

Pet costumes have 5 or 7 upgrade slots and take the Scrolls for Pet Equip. (Speed, Jump, STR, INT, DEX and LUK). Scroll a costume while your pet is wearing it: open the pet section with the Equipment window's PET button and drag the scroll onto the costume. What the scrolls add counts toward your own character. Every scroll for them is on Scrolls/Pet equipment; see Pets for the full steps.

Dragon Stone

The Dragon Stone fits only a Horntail Necklace that still has all 3 of its upgrade slots, so it can go on a necklace only once, as its first scroll. On any other item, or on a necklace that has already been scrolled, it is refused and you keep the stone. The necklace's other two slots are for ordinary scrolls.

White Scroll

A White Scroll is used together with an upgrade scroll, one per try, and only if you say Yes.

  • If the scroll fails, your upgrade slot is kept. If it succeeds, the slot is used as normal, and the White Scroll is still used up.
  • It protects the slot, not the item. A failed Dark Scroll can still destroy the item.
  • It is not offered with a Clean Slate Scroll, because a Clean Slate uses no slot.

The item description says:

...the number of item upgrade slots will not be deducted if the scroll fails.— White Scroll

Chaos Scroll

  • Chaos Scroll 60% fits any equipment that is not Cash Shop gear and has a free upgrade slot.
  • It has a 60% success rate. On success, every stat the item already has changes by its own roll of -5 to +5, and never goes below 0. It never adds a stat the item doesn't have. It counts as a successful scroll for the "(+N)" in the item's name.
  • Each of the 11 results from -5 to +5 is equally likely, and every stat rolls on its own, whether it came with the item or from a scroll. A small stat is the easiest to lose: +2 LUK drops to 0 on any roll of -2 or lower, which is 4 results in 11 (about 36%).
  • On failure it just uses the slot. It never destroys the item.
  • Same family, but each one works only on its own item: Liar Tree Sap 100%, Agent Equipment Scroll 100% and similar 100% "improve or worsen" scrolls.

Clean Slate Scrolls

A Clean Slate Scroll gives back one upgrade slot that a failed scroll used. It fits any non-cash equipment, but only an item that has actually lost a slot. Otherwise it is refused and not used up. It uses no slot itself.

Scroll Success If it fails, item destroyed
Clean Slate Scroll 1% 1% 2%
Clean Slate Scroll 3% 3% 6%
Clean Slate Scroll 5% 5% 10%
Clean Slate Scroll 20% 20% 50%

Equipment Glow and Compare Equipment

Both are in Settings > Gameplay, under Layout.

  • Equipment Glow (on by default): equipment with a coloured name glows in that colour in its slot, with a small coloured corner, so good finds stand out in your bag. White and grey names don't glow.
  • Compare Equipment (off by default): pointing at equipment also shows what you are wearing in that slot, with better stats in green and worse stats in red.
★
Different from the original game Both are MapleVerse additions.

There is no Potential system.

What shows on your character

  • Belts, rings, pendants and medals have no look on your character. They only show in the Equipment window.
  • Some cash items, such as the transparent hat, glasses and gloves family, are meant to show nothing.
  • An overall covers both top and bottom. Putting on a bottom takes the overall off, and putting on an overall takes off your top and bottom. The removed piece needs a free Equip slot.
  • Some equipment carries its own effect that plays around you while you wear it, for example the rune circles of the Zakum Helmet. Other players see it too. A Cash Shop item worn over the same slot hides it, because only what shows on your character draws its effect. The glows of the Zakum Helmet and the Invincible Hat sit on your head whichever way you face. Other items with an effect include the Veamoth Wings, Sachiel Wings, Janus Wings, Tania Cloak and Mercury Cloak.

Common problems

  • "My Chaos Scroll won't go on anything." It needs a free upgrade slot, and it doesn't work on Cash Shop gear.
  • "The Clean Slate was refused." The item hasn't lost a slot.
  • "My Dragon Stone was refused." It only fits a Horntail Necklace that has never been scrolled (all 3 slots left). You keep the stone.
  • "My pet scroll won't go on the costume." Put the costume on your pet and drag the scroll onto it in the pet section of the Equipment window.
  • "The White Scroll didn't save my item." It saves the slot, not the item.
  • "Two of the same item have different stats." Monster drops roll each stat separately.
  • "Why is my scrolled item blue, not orange?" Its stats are now 6 or more above normal, and the quality colour wins.
  • "My Timeless item reached its last level and nothing awakened." The hidden power is a 1 in 10 chance, rolled once when the item reaches its final level.

See also