At a glance
StartRien (Rien)
Levels10, 30, 70, 120
MethodEach tier is a quest
HP and MP per level46 and 6
Main statSTR

The Aran is a polearm class from Rien. In MapleVerse the Aran is an ordinary adventurer who wakes Giant Polearm. See Becoming an Aran, Aran Story Quests and Aran Skills and Combo.

Skills

Skill Max level Needs What it does
Combo Ability 10 Double Swing Lv 10; Taught by the quest Train or Die! 3 Everytime the combo count reaches 10, the stats increase.
Double Swing 20 — Tap the attack key twice to attack up to 12 enemies by attacking twice.
Combat Step 15 Double Swing Lv 5 Quickly tap the direction arrows twice to quickly cover a short distance.
Polearm Booster 20 Combat Step Lv 5; Taught by the quest The Puppeteer's Warning Uses HP and MP to temporarily boost up the attacking speed of the equipped polearm.
Skill Max level Needs What it does
Polearm Mastery 20 Triple Swing Lv 3; Taught by the quest Gathering Some Strange Information Increases the mastery of pole arms and accuracy.
Triple Swing 20 Double Swing Lv 20 Press the attack key 3 times in a row to privde triple-hit combos on up to 12 enemies.
Final Charge 30 Triple Swing Lv 20; Taught by the quest The Stolen Seal Stone of Mu Lung Just pushes the enemy forward.
Combo Smash 20 Combo Ability Lv 1; Taught by the quest The Stolen Seal Stone of Orbis Achieves excellent amound of danger at the booth.
Combo Drain 20 Combo Ability Lv 1; Taught by the quest Traces of the Puppeteer A buff that allows one to recover a portion of damage dished out by attacking back as HP.
Body Pressure 20 — Allows one to feel very powerful for a small period of time, by being able to body-check monsters, and completely render the monster useless.
Skill Max level Needs What it does
Combo Critical 20 Combo Ability Lv 10 Every time the combo count reaches 10, that's when the critical rate and the damage increases.
Full Swing 20 Triple Swing Lv 20; Taught by the quest Neinheart's Thanks Increases the damage rate of Double Swing and Triple Swing.
Final Cross 30 Triple Swing Lv 20 Tosses up 12 monsters in the air.
Combo Penril 30 Combo Smash Lv 10 Shoots a wave of concentrated energy, mixing with the spirit of wolves.
Rolling Spin 20 — Causes a strong wind which flies out monsters left and right.
Smart Knockback 20 — Utilizes efficiency over power, in that it dishes out less damage than a regular knockback, yet still manages to knock back an enemy.
Snow Charge 20 — For a set period of time, add the element of ice on the Pole Arm.
Skill Max level Needs What it does
High Mastery 30 Polearm Mastery Lv 20 Improves the overall mastery of Polearm-related weapons and attack.
Over Swing 30 Full Swing Lv 20 Expands the damage caused by Double Swing and Triple Swing to the extreme.
High Defense 30 — A new level of defense, in that it permanently decreases the damage suffering from the same attacks.
Final Blow 30 Triple Swing Lv 20 Swings Polearm widely to incur significant damage to up to 12 monsters at once.
Combo Tempest 30 Combo Penril Lv 10 Creates an ice that is so deadly that even a slight collision would kill the monster, while incurring significant damage to boss monsters as well.
Combo Barrier 30 Combo Drain Lv 10 A buff that decreases the amount of damage received over a set time.
Maple Warrior 30 — Temporarily boosts the stats of everyone in the party.
Freeze Standing 30 — Stand heavy like a frozen block of ice and back down from no one.
Hero's Will 5 — Allows one to snap out of abnormal conditions.

See also