Monster:MV: Difference between revisions

Generated
 
Generated
 
(2 intermediate revisions by the same user not shown)
Line 28: Line 28:
! Item !! Rate !! Quantity !! Notes
! Item !! Rate !! Quantity !! Notes
|-
|-
| <span class="mv-art mv-art-item" data-art="item" data-id="4000524" data-size="24"></span>[[Item:Dark Token|Dark Token]] || data-sort-value="1" | <span class="mv-rate">100%</span> || 1 || <span class="mv-badge">Event</span>
| [[Item:Dark Token|Dark Token]] || data-sort-value="1" | <span class="mv-rate">100%</span> || 1 || <span class="mv-badge">Event</span>
|-
|-
| <span class="mv-art mv-art-item" data-art="item" data-id="1002858" data-size="24"></span>[[Item:MV's Hat (STR)|MV's Hat (STR)]] || data-sort-value="0.04" | <span class="mv-rate">4%</span> || 1 ||  
| [[Item:MV's Hat (STR)|MV's Hat (STR)]] || data-sort-value="0.04" | <span class="mv-rate">4%</span> || 1 ||  
|-
|-
| <span class="mv-art mv-art-item" data-art="item" data-id="1002859" data-size="24"></span>[[Item:MV's Hat (DEX)|MV's Hat (DEX)]] || data-sort-value="0.04" | <span class="mv-rate">4%</span> || 1 ||  
| [[Item:MV's Hat (DEX)|MV's Hat (DEX)]] || data-sort-value="0.04" | <span class="mv-rate">4%</span> || 1 ||  
|-
|-
| <span class="mv-art mv-art-item" data-art="item" data-id="1002860" data-size="24"></span>[[Item:MV's Hat (INT)|MV's Hat (INT)]] || data-sort-value="0.04" | <span class="mv-rate">4%</span> || 1 ||  
| [[Item:MV's Hat (INT)|MV's Hat (INT)]] || data-sort-value="0.04" | <span class="mv-rate">4%</span> || 1 ||  
|-
|-
| <span class="mv-art mv-art-item" data-art="item" data-id="1002861" data-size="24"></span>[[Item:MV's Hat (LUK)|MV's Hat (LUK)]] || data-sort-value="0.04" | <span class="mv-rate">4%</span> || 1 ||  
| [[Item:MV's Hat (LUK)|MV's Hat (LUK)]] || data-sort-value="0.04" | <span class="mv-rate">4%</span> || 1 ||  
|}
|}


It also drops 20&ndash;30 Vesos.
It also drops 20&ndash;30 Vesos.
== Accuracy needed ==
How much accuracy you need to hit it. Weapon attacks use the '''ACC''' in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.
{| class="wikitable"
! Your level !! Weapon: starts hitting !! Weapon: always hits !! Magic: always hits
|-
| data-sort-value="10" | 10 or higher || 19 || 37 || 11
|-
| data-sort-value="5" | 5 (5 below) || 22 || 44 || 14
|}


== Where to find ==
== Where to find ==
Line 52: Line 62:
! Skill !! Kind !! MP !! Cooldown
! Skill !! Kind !! MP !! Cooldown
|-
|-
| SUMMON || summon || 0 || 1s
| Summon || Calls monsters || 0 || 1s
|}
|}



Latest revision as of 17:26, 3 November 2026

MV
LevelLv 10
HP400,000
MP2,000
EXP1,000
Defence
Weapon def500
Magic def450
Combat
Accuracy1,000
Avoidability10
Touch damage150
Speed-10
Info
TypeBoss
ID9400748

MV is a level 10 boss monster found in Map 674030300.

Other monsters with this name: MV (Lv 30).

Drops

Item Rate Quantity Notes
Dark Token 100% 1 Event
MV's Hat (STR) 4% 1
MV's Hat (DEX) 4% 1
MV's Hat (INT) 4% 1
MV's Hat (LUK) 4% 1

It also drops 20–30 Vesos.

Accuracy needed

How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.

Your level Weapon: starts hitting Weapon: always hits Magic: always hits
10 or higher 19 37 11
5 (5 below) 22 44 14

Where to find

Map Region Spawn points
Map 674030300 Victoria Island 1

Skills

Skill Kind MP Cooldown
Summon Calls monsters 0 1s