Class:White Knight: Difference between revisions

Generated
 
Generated
 
Line 1: Line 1:
{{DISPLAYTITLE:White Knight}}{{#metadesc:White Knight (3rd job): requirements and skills.}}
{{DISPLAYTITLE:White Knight}}{{#metadesc:White Knight (3rd job): how to advance, weapons, main stat and every skill with its max level.}}
<div class="mv-infobox">
<div class="mv-infobox">
<div class="mv-infobox-title">White Knight</div>
<div class="mv-infobox-title">White Knight</div>
Line 6: Line 6:
<tr><th>Required level</th><td>70</td></tr>
<tr><th>Required level</th><td>70</td></tr>
<tr><th>Main stat</th><td>STR</td></tr>
<tr><th>Main stat</th><td>STR</td></tr>
<tr><th>Weapons</th><td>One-Handed Sword, One-Handed Blunt Weapon, Two-Handed Sword, Two-Handed Blunt Weapon</td></tr>
<tr><th>Instructor</th><td>[[NPC:Dances with Balrog (Warriors' Sanctuary)|Dances with Balrog]]</td></tr>
<tr><th>HP per level</th><td>+26</td></tr>
<tr><th>MP per level</th><td>+5</td></tr>
<tr><th>SP per level</th><td>3</td></tr>
<tr><th>Previous job</th><td>[[Class:Page|Page]]</td></tr>
<tr><th>Previous job</th><td>[[Class:Page|Page]]</td></tr>
<tr><th>Next jobs</th><td>[[Class:Paladin|Paladin]]</td></tr>
<tr><th>Next jobs</th><td>[[Class:Paladin|Paladin]]</td></tr>
</table>
</table>
</div>
</div>
'''White Knight''' is a 3rd job in the Warrior line.
'''White Knight''' is a 3rd job in the Warrior line, open from level 70. It fights with: One-Handed Sword, One-Handed Blunt Weapon, Two-Handed Sword, Two-Handed Blunt Weapon.
 
== How to advance ==
# Reach level 70 as a [[Class:Page|Page]].
# Talk to [[NPC:Tylus|Tylus]] in [[Map:Chief's Residence|Chief's Residence]]: Agree to take the 3rd job test.
# Talk to [[NPC:Dances with Balrog (Warriors' Sanctuary)|Dances with Balrog]] in [[Map:Warriors' Sanctuary|Warriors' Sanctuary]]: Hear about the duel with your other self.
# Through [[NPC:Door of Dimension|Door of Dimension]] in [[Map:Ant Tunnel Park|Ant Tunnel Park]]: Defeat your other self inside the Door of Dimension (you receive [[Item:Black Charm|Black Charm]]; 20 minutes; alone).
# Talk to [[NPC:Dances with Balrog (Warriors' Sanctuary)|Dances with Balrog]] in [[Map:Warriors' Sanctuary|Warriors' Sanctuary]]: Hand in the Black Charm and receive the Necklace of Strength (hand over [[Item:Black Charm|Black Charm]]; you receive [[Item:The Necklace of Strength|The Necklace of Strength]]).
# Talk to [[NPC:Tylus|Tylus]] in [[Map:Chief's Residence|Chief's Residence]]: Hand over the Necklace of Strength (hand over [[Item:The Necklace of Strength|The Necklace of Strength]]).
# Through [[NPC:Holy Stone|Holy Stone]] in [[Map:Holy Ground at the Snowfield|Holy Ground at the Snowfield]]: Answer the Holy Stone's questions (you receive [[Item:The Necklace of Wisdom|The Necklace of Wisdom]]).
# Talk to [[NPC:Tylus|Tylus]] in [[Map:Chief's Residence|Chief's Residence]]: Hand over the Necklace of Wisdom and advance (hand over [[Item:The Necklace of Wisdom|The Necklace of Wisdom]]).
See [[Job Advancement]] for every job.


== Skills ==
== Skills ==
* [[Skill:Improving MP Recovery (White Knight)|Improving MP Recovery]]
{| class="wikitable sortable"
* [[Skill:Shield Mastery (White Knight)|Shield Mastery]]
! Skill !! Type !! Max level !! Requires !! Description
* [[Skill:Charged Blow|Charged Blow]]
|-
* [[Skill:Fire Charge: Sword|Fire Charge: Sword]]
| [[Skill:Improving MP Recovery (White Knight)|Improving MP Recovery]] || Passive || data-sort-value="20" | 20 ||  || Recovering even more MP every 10 sec.
* [[Skill:Flame Charge: BW|Flame Charge: BW]]
|-
* [[Skill:Ice Charge: Sword|Ice Charge: Sword]]
| [[Skill:Shield Mastery (White Knight)|Shield Mastery]] || Passive || data-sort-value="20" | 20 ||  || Shield Defense increases. However, it does not affect if the character does not equip the shield.
* [[Skill:Blizzard Charge: BW|Blizzard Charge: BW]]
|-
* [[Skill:Thunder Charge: Sword|Thunder Charge: Sword]]
| [[Skill:Charged Blow|Charged Blow]] || Attack || data-sort-value="30" | 30 ||  || Make the enemy stun. You can use this skill only when your combo is charged up.
* [[Skill:Lightning Charge: BW|Lightning Charge: BW]]
|-
* [[Skill:Magic Crash|Magic Crash]]
| [[Skill:Fire Charge: Sword|Fire Charge: Sword]] || Buff || data-sort-value="30" | 30 ||  || Temporarily adds an element of fire into the sword. It gets cancelled when the charge blow is used or it simply expires.
|-
| [[Skill:Flame Charge: BW|Flame Charge: BW]] || Buff || data-sort-value="30" | 30 ||  || Temporarily adds an element of fire into the blunt weapon. It gets cancelled when the charge blow is used or it simply expires.
|-
| [[Skill:Ice Charge: Sword|Ice Charge: Sword]] || Buff || data-sort-value="30" | 30 ||  || You can attack with ice power. The skill get canceled if you use Charge Blow or if the time runs out.
|-
| [[Skill:Blizzard Charge: BW|Blizzard Charge: BW]] || Buff || data-sort-value="30" | 30 ||  || Temporarily adds an element of blizzard into the blunt weapon. It gets cancelled when the charge blow is used or it simply expires.
|-
| [[Skill:Thunder Charge: Sword|Thunder Charge: Sword]] || Buff || data-sort-value="30" | 30 ||  || Temporarily adds an element of thunder into the sword. It gets cancelled when the charge blow is used or it simply expires.
|-
| [[Skill:Lightning Charge: BW|Lightning Charge: BW]] || Buff || data-sort-value="30" | 30 ||  || Temporarily adds an element of lightning into the blunt weapon. It gets cancelled when the charge blow is used or it simply expires.
|-
| [[Skill:Magic Crash|Magic Crash]] || Debuff || data-sort-value="20" | 20 || Lv 3 [[Skill:Charged Blow|Charged Blow]] || Nullifies the magic defense buff used by the monster with a given success rate.
|}


[[Category:Classes]]
[[Category:Classes]]



Latest revision as of 13:30, 3 November 2026

White Knight
Job3rd job
Required level70
Main statSTR
WeaponsOne-Handed Sword, One-Handed Blunt Weapon, Two-Handed Sword, Two-Handed Blunt Weapon
InstructorDances with Balrog
HP per level+26
MP per level+5
SP per level3
Previous jobPage
Next jobsPaladin

White Knight is a 3rd job in the Warrior line, open from level 70. It fights with: One-Handed Sword, One-Handed Blunt Weapon, Two-Handed Sword, Two-Handed Blunt Weapon.

How to advance

  1. Reach level 70 as a Page.
  2. Talk to Tylus in Chief's Residence: Agree to take the 3rd job test.
  3. Talk to Dances with Balrog in Warriors' Sanctuary: Hear about the duel with your other self.
  4. Through Door of Dimension in Ant Tunnel Park: Defeat your other self inside the Door of Dimension (you receive Black Charm; 20 minutes; alone).
  5. Talk to Dances with Balrog in Warriors' Sanctuary: Hand in the Black Charm and receive the Necklace of Strength (hand over Black Charm; you receive The Necklace of Strength).
  6. Talk to Tylus in Chief's Residence: Hand over the Necklace of Strength (hand over The Necklace of Strength).
  7. Through Holy Stone in Holy Ground at the Snowfield: Answer the Holy Stone's questions (you receive The Necklace of Wisdom).
  8. Talk to Tylus in Chief's Residence: Hand over the Necklace of Wisdom and advance (hand over The Necklace of Wisdom).

See Job Advancement for every job.

Skills

Skill Type Max level Requires Description
Improving MP Recovery Passive 20 Recovering even more MP every 10 sec.
Shield Mastery Passive 20 Shield Defense increases. However, it does not affect if the character does not equip the shield.
Charged Blow Attack 30 Make the enemy stun. You can use this skill only when your combo is charged up.
Fire Charge: Sword Buff 30 Temporarily adds an element of fire into the sword. It gets cancelled when the charge blow is used or it simply expires.
Flame Charge: BW Buff 30 Temporarily adds an element of fire into the blunt weapon. It gets cancelled when the charge blow is used or it simply expires.
Ice Charge: Sword Buff 30 You can attack with ice power. The skill get canceled if you use Charge Blow or if the time runs out.
Blizzard Charge: BW Buff 30 Temporarily adds an element of blizzard into the blunt weapon. It gets cancelled when the charge blow is used or it simply expires.
Thunder Charge: Sword Buff 30 Temporarily adds an element of thunder into the sword. It gets cancelled when the charge blow is used or it simply expires.
Lightning Charge: BW Buff 30 Temporarily adds an element of lightning into the blunt weapon. It gets cancelled when the charge blow is used or it simply expires.
Magic Crash Debuff 20 Lv 3 Charged Blow Nullifies the magic defense buff used by the monster with a given success rate.