Monster:Chief Memory Guardian: Difference between revisions
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<tr><td colspan="2" class="mv-infobox-sec">Info</td></tr> | <tr><td colspan="2" class="mv-infobox-sec">Info</td></tr> | ||
<tr><th>Type</th><td> </td></tr> | <tr><th>Type</th><td> </td></tr> | ||
<tr><th>Monster Book</th><td>Chief Memory Guardian Card</td></tr> | <tr><th>Monster Book</th><td>[[Item:Chief Memory Guardian Card|Chief Memory Guardian Card]]</td></tr> | ||
<tr><th>ID</th><td>8200004</td></tr> | <tr><th>ID</th><td>8200004</td></tr> | ||
</table> | </table> | ||
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It also drops 640–955 Vesos (40% chance). | It also drops 640–955 Vesos (40% chance). | ||
== Accuracy needed == | |||
How much accuracy you need to hit it. Weapon attacks use the '''ACC''' in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both. | |||
{| class="wikitable" | |||
! Your level !! Weapon: starts hitting !! Weapon: always hits !! Magic: always hits | |||
|- | |||
| data-sort-value="101" | 101 or higher || 69 || 137 || 38 | |||
|- | |||
| data-sort-value="96" | 96 (5 below) || 82 || 163 || 46 | |||
|- | |||
| data-sort-value="91" | 91 (10 below) || 94 || 188 || 54 | |||
|- | |||
| data-sort-value="86" | 86 (15 below) || 107 || 214 || 62 | |||
|- | |||
| data-sort-value="81" | 81 (20 below) || 120 || 240 || 70 | |||
|} | |||
== Where to find == | == Where to find == | ||
Latest revision as of 17:26, 3 November 2026
Chief Memory Guardian
| Level | Lv 101 |
|---|---|
| HP | 59,000 |
| MP | 200 |
| EXP | 3,900 |
| Defence | |
| Weapon def | 910 |
| Magic def | 540 |
| Combat | |
| Accuracy | 205 |
| Avoidability | 37 |
| Touch damage | 500 |
| Speed | -50 |
| Resists | Lightning, Poison |
| Info | |
| Type | |
| Monster Book | Chief Memory Guardian Card |
| ID | 8200004 |
Chief Memory Guardian is a level 101 monster found in Memory Lane4, Memory Lane5.
Other monsters with this name: Chief Memory Guardian (Lv 93).
The chief of the Memory Guardians stands at Memory Lane, beyond the Gate of the Past, inside the Temple of Time. Its sole purpose is to protect Rhinne, the Goddess of Time. Compared to other guardians, its armor seems more sturdy and brilliantly decorated. It once was a human knight, but throughout the many years of protecting the goddess inside the temple, it has cast off its humanness. Now it only exists to serve the goddess. The only evidence left that it was once human is its heart that contains beautiful memories.— Monster Book
Drops
| Item | Rate | Quantity | Notes |
|---|---|---|---|
| Green Heart | 60% | 1 | |
| Mana Elixir | 2% | 1 | |
| Sunset Dew | 2% | 1 | |
| Unagi | 2% | 1 | |
| Black Armor Fragment | 2% | 1 | |
| Wisdom Crystal Ore | 1% | 1 | |
| Steel Ore | 0.90% | 1 | |
| Black Crystal Ore | 0.90% | 1 | |
| Chief Memory Guardian Card | 0.80% | 1 | |
| One-Handed Blunt Weapon Forging Stimulator | 0.60% | 1 | |
| Gun Production Stimulator | 0.60% | 1 | |
| (Skill Book) Combo Barrier | 0.15% | 1 | |
| (Mastery Book) Overswing 30 | 0.15% | 1 | |
| (Mastery Book) High Defense 20 | 0.15% | 1 | |
| Red Osfa Hat | 0.13% | 1 | |
| Green Sage | 0.10% | 1 | |
| Piece of Time | 0.10% | 1 | |
| Dark Valkyrie | 0.08% | 1 | |
| Blood Valkyrie Skirt | 0.08% | 1 | |
| Dark War Greave | 0.08% | 1 | |
| Scroll for Helmet for INT 10% | 0.07% | 1 | |
| Scroll for Spear for Accuracy 30% | 0.07% | 1 | |
| Scroll for Gun for ATT | 0.07% | 1 | |
| Dark Ades | 0.07% | 1 | |
| Green Hoflon | 0.07% | 1 | |
| Sparta | 0.07% | 1 | |
| Leomite | 0.07% | 1 | |
| White Fangz | 0.05% | 1 | |
| (Mastery Book) Blind | 0.05% | 1 | |
| (Mastery Book) Frostprey | 0.05% | 1 | |
| (Mastery Book) Frostprey | 0.05% | 1 | |
| Scroll for Helmet for INT 60% | 0.03% | 1 | |
| Scroll for Spear for Accuracy 60% | 0.03% | 1 | |
| Scroll for Gun for Attack 60% | 0.03% | 1 |
It also drops 640–955 Vesos (40% chance).
Accuracy needed
How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.
| Your level | Weapon: starts hitting | Weapon: always hits | Magic: always hits |
|---|---|---|---|
| 101 or higher | 69 | 137 | 38 |
| 96 (5 below) | 82 | 163 | 46 |
| 91 (10 below) | 94 | 188 | 54 |
| 86 (15 below) | 107 | 214 | 62 |
| 81 (20 below) | 120 | 240 | 70 |
Where to find
| Map | Region | Spawn points |
|---|---|---|
| Memory Lane4 | Temple of Time | 25 |
| Memory Lane5 | Temple of Time | 14 |
Quests
- The One Who Walks Down Memory Lane4 — defeat 999






