Monster:King Clang: Difference between revisions

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It also drops 110–165 Vesos.
It also drops 110–165 Vesos.
== Accuracy needed ==
How much accuracy you need to hit it. Weapon attacks use the '''ACC''' in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.
{| class="wikitable"
! Your level !! Weapon: starts hitting !! Weapon: always hits !! Magic: always hits
|-
| data-sort-value="55" | 55 or higher || 37 || 74 || 21
|-
| data-sort-value="50" | 50 (5 below) || 44 || 88 || 26
|-
| data-sort-value="45" | 45 (10 below) || 51 || 102 || 30
|-
| data-sort-value="40" | 40 (15 below) || 58 || 116 || 35
|-
| data-sort-value="35" | 35 (20 below) || 65 || 130 || 39
|}


== Where to find ==
== Where to find ==
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! Skill !! Kind !! MP !! Cooldown
! Skill !! Kind !! MP !! Cooldown
|-
|-
| STUN || disease || 3 || 15s
| Stun || Status on you || 3 || 15s
|-
|-
| SUMMON || summon || 0 || 10s
| Summon || Calls monsters || 0 || 10s
|-
|-
| ATTACK_UP_M || buff || 5 || 10s
| Attack up (nearby monsters) || Buff || 5 || 10s
|-
|-
| DEFENSE_UP_M || buff || 5 || 10s
| Defense up (nearby monsters) || Buff || 5 || 10s
|-
|-
| MAGIC_DEFENSE_UP_M || buff || 5 || 10s
| Magic defense up (nearby monsters) || Buff || 5 || 10s
|-
|-
| HEAL_M || heal || 10 || 30s
| Heal (nearby monsters) || Heal || 10 || 30s
|}
|}



Latest revision as of 17:26, 3 November 2026

King Clang
LevelLv 55
HP25,000
MP200
EXP5,000
Defence
Weapon def120
Magic def120
Combat
Accuracy100
Avoidability20
Touch damage165
Speed-20
Info
TypeBoss
ID9500342

King Clang is a level 55 boss monster found in Stage 6 <King Clang>, Stage 6 <King Clang>.

Other monsters with this name: King Clang (Lv 55), King Clang (Lv 55), King Clang (Lv 55).

Drops

Item Rate Quantity Notes
King Clang Card 2.4% 1–4

It also drops 110–165 Vesos.

Accuracy needed

How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.

Your level Weapon: starts hitting Weapon: always hits Magic: always hits
55 or higher 37 74 21
50 (5 below) 44 88 26
45 (10 below) 51 102 30
40 (15 below) 58 116 35
35 (20 below) 65 130 39

Where to find

Map Region Spawn points
Stage 6 <King Clang> Victoria Island 1
Stage 6 <King Clang> Victoria Island 1

Skills

Skill Kind MP Cooldown
Stun Status on you 3 15s
Summon Calls monsters 0 10s
Attack up (nearby monsters) Buff 5 10s
Defense up (nearby monsters) Buff 5 10s
Magic defense up (nearby monsters) Buff 5 10s
Heal (nearby monsters) Heal 10 30s