Cygnus Knights
At a glance
| Home | Ereve |
|---|---|
| Levels | 10, 30, 70; no fourth job |
| Level cap | 200 |
| Extra AP | +7 at the second and third job; extra AP on level-ups from level 11 to 76 |
The Cygnus Knights are five classes that start at level 10 in Ereve and mirror the Explorers. See Becoming a Cygnus Knight.
| Knight | Leader | Explorer twin |
|---|---|---|
| Dawn Warrior | Mihile | Warrior |
| Blaze Wizard | Oz | Magician |
| Wind Archer | Irena | Bowman |
| Night Walker | Eckhart | Thief |
| Thunder Breaker | Hawkeye | Pirate |
How Cygnus differs from Explorers
- The first job needs only level 10 and a Beginner. The second job needs the Knighthood Exam, the third job a quest (Shinsoo's Teardrop).
- Bonus AP on level-up: +2 for levels 11 to 17 and +1 for levels 18 to 76 (counted before the level-up), none after. The second and third job give 7 AP each.
- The level cap is 200, like every class.
- Ten skills of the third job need a Mastery Book from Abdula; see Mastery Books.
Training missions
Optional missions from Neinheart give EXP. The Henesys mission (level 13) is A Mission in Henesys, then A Cynical Orange Mushroom, A Black Shadow in the Pig Farm and Revolt of the Pigs.
Common problems
- Clicking the grass in the Rain-Forest East of Henesys does nothing. While A Black Shadow in the Pig Farm is running, the decoy spots say nothing is suspicious; the real shadow says You have spotted the shadow! Then talk to Roca to hand the quest in for 1,000 EXP.






