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Assassin
Job2nd job
Required level30
Main statLUK
WeaponsClaw
InstructorDark Lord
HP per level+22
MP per level+15
SP per level3
Previous jobThief
Next jobsHermit

Assassin is a 2nd job in the Thief line, open from level 30. It fights with: Claw.

How to advance

  1. Reach level 30 as a Thief.
  2. Talk to Dark Lord in Thieves' Hideout: Ask for the 2nd job test and take the master's letter (you receive Dark Lord's Letter).
  3. Talk to Thief Job Instructor in Construction Site North of Kerning City: Give the letter and be let into the hidden training map (hand over Dark Lord's Letter).
  4. In Thief's Construction Site: Defeat the monsters inside (they give no experience or items other than the marble) and collect the Dark Marbles (collect 30 Dark Marble).
  5. Talk to Thief Job Instructor in Thief's Construction Site: Hand over the marbles and receive the Proof (hand over 30 Dark Marble; you receive The Proof of a Hero).
  6. Talk to Dark Lord in Thieves' Hideout: Show the Proof and choose the job (the Proof is taken) (hand over The Proof of a Hero).

See Job Advancement for every job.

Skills

Skill Type Max level Requires Description
Claw Mastery Passive 20 Increases the mastery of throwing stars and accuracy, along with the maximum number of throwing stars to recharge. It only applies when the character is throwing stars.
Critical Throw Passive 30 Lv 3 Claw Mastery Enables the character to make a critical attack with throwing stars on a certain success rate.
Endure Passive 20 Recovers additional amount of HP and MP.
Claw Booster Buff 20 Lv 5 Claw Mastery Use HP and MP to temporarily boost up the attacking speed of the claw. It only applies when the character is equipped with a claw throwing stars.
Haste Buff 20 Temporarily improves the speed and jumping ability of every member of the party.
Drain Attack 30 Lv 3 Endure Absorb some of the damage dished out to the enemy as HP. The most one can absorb at once is the character's MaxHP / 2, and can't absorb more than the MaxHP of the enemy.
Flash Jump Movement 1 Through mastery perfection is achieved. While in the air after a jump, jump again in the direction you are facing. The jump reaches farther as your weapon Mastery grows. Once before you land.