AP and SP Resets
| Where | Cash Shop, USE tab |
|---|---|
| AP Reset | 310: moves one point |
| Full AP Reset | 2,500: every STR, DEX, INT and LUK point back |
| SP Reset | 1,000 / 2,000 / 3,000 / 4,000 (1st / 2nd / 3rd / 4th job) |
| Job kept | Yes, with every reset scroll |
| Lasts | 30 days from purchase |
AP and SP Resets are Cash Shop items that give back Ability Points (AP) or Skill Points (SP) so you can place them again. All of them are in the USE tab of the Cash Shop. Your job is never changed by an AP or SP Reset; only the Reset Book and Rebirth Book undo a job.
Which item do you need?
| Item | What it gives back | Keeps | Price |
|---|---|---|---|
| AP Reset | One point, moved from one stat to another | Everything else | 310 |
| Full AP Reset | Every point in STR, DEX, INT and LUK | Job, level, skills, AP spent on HP or MP | 2,500 |
| SP Reset (1st job) | Every SP in your 1st job skills | Job, other job skills, Beginner skills | 1,000 |
| SP Reset (2nd job) | Every SP in your 2nd job skills | Job, other job skills, Beginner skills | 2,000 |
| SP Reset (3rd job) | Every SP in your 3rd job skills | Job, other job skills, Beginner skills | 3,000 |
| SP Reset (4th job) | Every SP in your 4th job skills | Job, other job skills, Beginner skills | 4,000 |
| Reset Book | Your job (back to Beginner) and all AP and SP | Level and EXP | 10,000 |
| Rebirth Book | Everything: back to level 1 Beginner | Your skills, in a Past tab | 25,000 |
Every one of them lasts 30 days from purchase, like other Cash Shop goods. You can pay with Maple Points or VX by the Cash Shop's usual wallet rule (see Cash Shop).
AP Reset
- Double-click it. A window asks which stat to take a point from, then where to put it, and then asks you to confirm.
- It moves exactly one point.
- STR, DEX, INT or LUK can only give up a point while it is above 4, which is where each of them starts. STR, DEX, INT and LUK cannot be raised past 999.
- HP or MP can only give up a point if you have put AP into HP or MP before, and not if that would take your HP or MP below the minimum for your job and level. Max HP and Max MP cannot pass 30,000.
- Taking a point out of HP or MP removes a fixed amount, and putting one in adds a different fixed amount, so moving a point out and back costs you some HP or MP. The amounts by class:
| Class | Taken from Max HP | Added to Max HP | Taken from Max MP | Added to Max MP |
|---|---|---|---|---|
| Warrior | 54 | 20 | 4 | 2 |
| Magician | 10 | 6 | 31 | 18 |
| Bowman or Thief | 20 | 16 | 12 | 10 |
| Pirate | 42 | 18 | 16 | 14 |
| Beginner | 12 | 8 | 8 | 6 |
If a move is refused, the window tells you why, for example "You don't have the minimum STR required to swap." (the same goes for DEX, INT and LUK) or "You don't have enough HPMP stat points to spend on AP Reset."
Full AP Reset
- Double-click it. A Yes/No window asks whether to return every Ability Point in STR, DEX, INT and LUK to you. AP used on HP or MP is not returned.
- STR, DEX, INT and LUK each go back to 4, and every point above 4 returns to your pool to place again. Afterwards the game tells you how many AP you have to place.
- Your job, level and skills are kept.
- Equipment you are wearing stays on even if your stats fall below its requirements; place your points again before you change gear.
- If none of STR, DEX, INT and LUK is above 4, the item is not used.
- It cannot be traded.
SP Reset (1st to 4th job)
Each SP Reset scroll undoes one job advancement: the 1st job scroll resets every 1st job skill, the 2nd job scroll every 2nd job skill, and so on.
- Double-click the scroll. The game shows how much SP will come back to you and asks you to confirm. Your job and your Beginner skills are kept.
- Every skill of that job advancement is cleared, and its SP returns to your pool. Skills of your other job advancements are untouched.
- Never reset: Beginner skills (Three Snails, Recovery, Nimble Feet, and the other Beginner book skills such as Maker or Monster Rider), skills you were given without SP, and skills kept from a Rebirth Book. Mastery books you used stay used: the higher master level is kept.
- Skills you lose are also taken off your skill macros, so add them back to your macros after you place the points again.
- The refund can never give back more SP than your level has earned.
- The scroll is not used if you have not reached that job advancement yet, or if you have no points spent on skills of that job advancement.
- After it, the game tells you how many SP you have to place.
Reset Book and Rebirth Book
- Reset Book (10,000): your job goes back to Beginner, and your level and EXP are kept. Every Ability Point in STR, DEX, INT and LUK and every Skill Point comes back, and the Max HP and MP that your levels built stay. Job skills are forgotten, and Beginner skills are kept. Talk to the job instructors again to choose a new path: any class's door opens again, including Cygnus Knight, Aran and Tamer (see Becoming a Tamer). Gear your new path cannot wear goes back into your inventory. If there is not room for all of it, the book is refused and nothing changes. A Beginner cannot use it.
- Rebirth Book (25,000): you go back to level 1 Beginner with 0 EXP. Every skill you hold is kept in a "Past" tab of the Skill window and can still be used at its level. Using another Rebirth Book later adds more, and the higher level is kept. Past skills are never raised with SP and never touched by an SP Reset.
Both books leave your quests, inventory, pets, guild, buddies, Monster Book, fame and storage untouched, and job advancement quests can be done again. Neither book can be traded.
Tips
- Pick the narrowest item: an AP Reset for one misplaced point, the Full AP Reset for a whole new build.
- SP comes back to the shared pool. See Skill Points for how much SP each level gives.
- Use the SP Reset of the job advancement you want to redo. An SP Reset never touches a different job tier.






