At a glance
| First job | Level 8 from Grendel the Really Old in Magic Library
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| Main stat | INT (20 at the first job)
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| Branches | F/P Wizard, I/L Wizard, Cleric
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| Later | F/P Mage, I/L Mage, Priest; F/P Arch Mage, I/L Arch Mage, Bishop
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| HP and MP per level | 12 and 23
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Magicians follow the route below. This page lists each tier and the skill books of the line.
Route
Stats
See Stat Builds for the AUTO targets of this line.
Skills
| Skill |
Max level |
Needs |
What it does
|
| Improved MP Recovery |
16 |
— |
Recovering even more MP every 10 sec.
|
| Improved MaxMP Increase |
10 |
Improved MP Recovery Lv 5 |
This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP.
|
| Magic Guard |
20 |
— |
Temporarily replaces damage with MP instead of HP.
|
| Magic Armor |
20 |
Magic Guard Lv 3 |
Temporarily boosts the weapon def.
|
| Energy Bolt |
20 |
— |
Use MP to attack one enemy.
|
| Magic Claw |
20 |
Energy Bolt Lv 1 |
Use MP to attack an enemy twice.
|
| Skill |
Max level |
Needs |
What it does
|
| MP Eater |
20 |
— |
Absorbs the enemy's MP when attacking with Magic skills, until it reaches 0.
|
| Meditation |
20 |
MP Eater Lv 3 |
Meditate for a bit to temporarily boost up the magic attack of party members around the area.
|
| Teleport |
20 |
— |
Use the arrow keys to teleport to other places in the same map on a set distance.
|
| Slow |
20 |
Teleport Lv 5 |
Temporarily slows down the movement of up to 6 monsters.
|
| Fire Arrow |
30 |
— |
Attacks a single monster with a fire arrow using the magic power.
|
| Poison Breath |
30 |
— |
Attacks a single monster by splashing a Poison drop.
|
| Skill |
Max level |
Needs |
What it does
|
| MP Eater |
20 |
— |
Absorbs the enemy's MP when attacking with Magic skills, until it reaches 0.
|
| Meditation |
20 |
MP Eater Lv 3 |
Meditate for a bit to temporarily boost up the magic attack of party members around the area.
|
| Teleport |
20 |
— |
Use the arrow keys to teleport to other places in the same map on a set distance.
|
| Slow |
20 |
Teleport Lv 5 |
Temporarily slows down the movement of up to 6 monsters.
|
| Cold Beam |
30 |
— |
Attacks a single monster with a sharp piece of Ice.
|
| Thunder Bolt |
30 |
— |
Attacks surrounding monsters with a thunder bolt.
|
| Skill |
Max level |
Needs |
What it does
|
| MP Eater |
20 |
— |
Absorbs the enemy's MP when attacking with Magic skills, until it reaches 0.
|
| Teleport |
20 |
— |
Use the arrow keys to teleport to other places in the same map on a set distance.
|
| Heal |
30 |
— |
Recovers the HP of all party members around the area.
|
| Invincible |
20 |
Heal Lv 5 |
Temporarily decreases the weapon damage received.
|
| Bless |
20 |
Invincible Lv 5 |
Temporarily increases the weapon def., magic def., accuracy, and avoidability of all party members around the area.
|
| Holy Arrow |
30 |
— |
Attacks a single monster by firing Holy Arrows.
|
| Skill |
Max level |
Needs |
What it does
|
| Partial Resistance |
20 |
— |
Gains resistance against Magic attacks of Fire and Poison.
|
| Element Amplification |
30 |
— |
Boosts the capacity for all Magic attacks by using additional MP.
|
| Explosion |
30 |
— |
Attacks up to 6 surrounding monsters by creating an explosion around the character, using fire-based attacks.
|
| Poison Mist |
30 |
— |
Makes a poison fog around the character.
|
| Seal |
20 |
Element Amplification Lv 3 |
Temporarily seals up all surrounding monsters.
|
| Spell Booster |
20 |
Element Amplification Lv 3 |
Uses up a significant amount of HP and MP to increase the attacking speed for spells.
|
| Element Composition |
30 |
— |
Attacks a single monster by splashing a Poison drop.
|
| Skill |
Max level |
Needs |
What it does
|
| Partial Resistance |
20 |
— |
Gains resistance against Magic attacks of Ice and Lightning.
|
| Element Amplification |
30 |
— |
Boosts the capacity for all Magic attacks by using additional MP.
|
| Ice Strike |
30 |
— |
Fires ice blocks at multiple enemies.
|
| Thunder Spear |
30 |
— |
Gathers up the power of lightening and turns it into a spear, attacking a single enemy.
|
| Seal |
20 |
Element Amplification Lv 3 |
Seals up the enemies around you for a certain amount of time.
|
| Spell Booster |
20 |
Element Amplification Lv 3 |
Uses up a significant amount of HP and MP to increase the attacking speed for spells.
|
| Element Composition |
30 |
— |
Attacks a single monster with Magic attack of Ice and Lightning features combined.
|
| Skill |
Max level |
Needs |
What it does
|
| Elemental Resistance |
20 |
— |
Gains a higher tolerance for all element-based spell attacks from the enemy.
|
| Dispel |
20 |
— |
Nullifies all monsters' Magic effects within the targeted area while healing all abnormal conditions suffered by all surrounding party members.
|
| Mystic Door |
20 |
Dispel Lv 3 |
Creates a portal that heads to the nearest town.
|
| Holy Symbol |
30 |
Dispel Lv 3 |
Temporarily allows all members of the party nearby to gain additional EXP while hunting.
|
| Shining Ray |
30 |
— |
Attacks multiple enemies at once with the ray of holy light.
|
| Doom |
30 |
— |
Turns up to 6 monsters into snails.
|
| Summon Dragon |
30 |
— |
Summons a holy dragon for a certain amount of time.
|
| Skill |
Max level |
Needs |
What it does
|
| Maple Warrior |
30 |
— |
Increase all players' stats within a party by certain percentage
|
| Big Bang |
30 |
— |
Gathers up numerous particles from the surrounding area to form an energy vortex, culminating in a powerful explosion.
|
| Mana Reflection |
30 |
— |
By drawing an incredible inner strength, enables one to reverse the flow of Mana back to the monster, returning the damage received from the monster.
|
| Fire Demon |
30 |
— |
Provides consistent damage to a monster using a ball of fire from the Fire Demon.
|
| Infinity |
30 |
— |
Enables one to temporarily draw magic powers from sources surrounding the mage and use it in place of one's own MP.
|
| Elquines |
30 |
Fire Demon Lv 5; Taught by the quest Switching Attributes |
Calls upon the Elquines familiar, who is ice-based.
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| Paralyze |
30 |
— |
Temporarily paralyzes the monster with a poison-based attack.
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| Meteor Shower |
30 |
Taught by the quest Meteo Shower |
Summons meteors from outer space to shower the ground, striking up to 15 monsters at once.
|
| Hero's Will |
5 |
— |
Enables one to shrug off abnormal conditions.
|
| Skill |
Max level |
Needs |
What it does
|
| Maple Warrior |
30 |
— |
Increase all players' stats within a party by certain percentage
|
| Big Bang |
30 |
— |
Gathers up numerous particles from the surrounding area to form an energy vortex, culminating in a powerful explosion.
|
| Mana Reflection |
30 |
— |
By drawing on incredible inner strength, enables one to reverse the flow of Mana back to the monster, returning the damage received from the monster.
|
| Ice Demon |
30 |
— |
Provides consistent damage to a monster using ice pieces from Ice Demon.
|
| Infinity |
30 |
— |
Enables one to temporarily draw magic powers from sources surrounding the mage and use it in place of one's own MP.
|
| Ifrit |
30 |
Ice Demon Lv 5; Taught by the quest Switching Attributes |
Calls upon the Ifrit familiar, who is fire-based.
|
| Chain Lightning |
30 |
— |
Attacks a single monster using a high-voltage lightning attack.
|
| Blizzard |
30 |
Taught by the quest Blizzard |
Summons spears of ice from the sky, showering up to 15 monsters at one time with a nasty blizzard.
|
| Hero's Will |
5 |
— |
Enables one to shrug off abnormal conditions.
|
| Skill |
Max level |
Needs |
What it does
|
| Maple Warrior |
30 |
— |
Increase all players' stats within a party by certain percentage
|
| Big Bang |
30 |
— |
Gathers up numerous particles from the surrounding area to form an energy vortex, culminating in a powerful explosion.
|
| Mana Reflection |
30 |
— |
By drawing on incredible inner strength, enables one to reverse the flow of Mana back to the monster, returning the damage received from the monster.
|
| Bahamut |
30 |
Summon Dragon Lv 15; Taught by the quest The Dragon's Guardian |
Temporarily summons Bahamut, a holy dragon.
|
| Infinity |
30 |
— |
Enables one to temporarily draw magic powers from sources surrounding the mage and use it in place of one's own MP.
|
| Holy Shield |
30 |
— |
Temporarily protects all party members from abnormal conditions.
|
| Resurrection |
10 |
Taught by the quest Resurrection |
Resurrects a member instantly.
|
| Angel Ray |
30 |
— |
Attacks a single monster with a holy arrow, incurring tremendous holy damage.
|
| Genesis |
30 |
Taught by the quest Genesis |
A holy ray of light shines down from the sky, burning up to 15 monsters at one time.
|
| Hero's Will |
5 |
— |
Enables one to shrug off abnormal conditions.
|
Skill notes
- Heal on undead monsters is an attack spell: each undead monster it hits can trigger your MP Eater, like any other attack spell.
- Dispel can be cast while you are sealed, so a Priest can clear a seal from the party. It cures curse, darkness, poison, seal, weakness and slow on you and on party members in its area. It does not cure stun or seduce.
- Maple Warrior does not stack with another class's Maple Warrior. The newest one replaces the old one.
Common problems
- The master only talks about advancement. The advancement is the row Talk about my training; quests come first in the menu.
- Grendel only talks about advancement. He also owns the First Training Session, Defeat Faust and Who Broke the Seal of Marbas quests; they appear in his menu first, and the advancement is the row Talk about my training.
- Alcaster's shop is closed. In El Nath, Alcaster opens his shop only after the follow-up quest Alcaster and the Dark Crystal; it sells Holy Water (300 Vesos), All Cure Potion (400), Summoning Rock (5,000) and Magic Rock (5,000). The Book of Ancient quest alone is not enough.
See also