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Versal at a glance
Level20 to enter
Way inDimensional Mirror → Versal Nexus
Story starts withO-Pongo: A Plea from Versal
Quests144, from level 20 to level 100 (walkthrough)
Open toEvery class

Versal is Maple World's backwards twin: a land where signs read right to left and the sun has not risen in years. Its light was broken long ago, and the followers of Naricain have kept Versal in the dark ever since. Its storyline carries a character from level 20 to level 100, one Versal town at a time, toward the day every Versalian is waiting for: Versalmas.

It begins with a little green mouse, O-Pongo, who has been stranded in New Leaf City for years and begs you to bring the light back.

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Different from the original game Versal's towns and story are MapleVerse's own. They continue the tale of Versal, Masteria and Crimsonwood Keep that Pre-BB players first heard from Elpam Gorlab and O-Pongo. Versal is in development, and the story may still change.

Getting there

  1. Reach level 20.
  2. Talk to a Dimensional Mirror (it stands in most major towns) and choose Versal Nexus.
  3. To start the story, talk to O-Pongo for A Plea from Versal. He is in New Leaf City, Happyville and the Versal Nexus.
  4. Inside Versal, the Temporal Gate Entrance in the Versal Nexus travels to every Versal town and back home again.

Getting around

  • Most of Versal's towns are joined by the Temporal Gate rather than by walking. Pick the destination from its menu.
  • When a quest sends you somewhere else, the NPC who gave it usually offers to send you there.
  • Versal's quests sit in their own Versal tab in the quest log, and the quest log's Find NPC button points you to the next person to talk to.

The quests

Versal has 144 quests: the 61-quest storyline across twelve chapters, 82 quests from the people of its towns, and one more in the Versal Nexus. Tamers get 30 more of their own on the way through.

The Versal Walkthrough lists every one in order: the storyline chapter by chapter (Prologue in New Leaf City and Versalvale, the Versal Nexus, Versafre, Versariant, Versesys, Versal Valley, Versalstein, Versatia, Versalibrium, the Temple of Versal Time and the Finale), then the residents' quests town by town, with who gives each one and what it asks. For the steps players most often get stuck on, see the Versal Story Quest Guide.

The end of the story: Idol of the First Versalmas

The last storyline quest, The First Versalmas (level 100), is handed in to O-Pongo. Besides its EXP it gives the Idol of the First Versalmas: STR, DEX, INT and LUK +8 and Max HP and Max MP +100, worn from level 100. It cannot be traded or sold to shops.

The idol goes in its own box: the fourth idol box in the Equipment window, beside the three IDOL boxes. That box takes only Versal idols, so it never competes with your other idols. See Idols and Totems.

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Different from the original game The Idol of the First Versalmas and the fourth idol box are MapleVerse additions.

The other Versal idols

Three more Versal idols exist, and none of them can be obtained yet. They belong to Versal content that is still being made, so no quest, monster or NPC gives them for now.

Idol Wear level Stats How to get it
Idol of the Versal Dawn 120 STR, DEX, INT and LUK +10, Max HP and Max MP +150 Cannot be obtained yet
Champion's Idol of Versal 200 STR, DEX, INT and LUK +12, Max HP and Max MP +200 Cannot be obtained yet
Grand Idol of Versal 200 STR, DEX, INT and LUK +25, Max HP and Max MP +400, Weapon Attack and Magic Attack +5 Cannot be made yet

The Grand Idol of Versal is fused from all three of the others: the Idol of the First Versalmas, the Idol of the Versal Dawn and the Champion's Idol of Versal. The fusing belongs to Pietta in the Versal Nexus, and she does not offer it while two of the three idols cannot be earned.

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Tip Keep your Idol of the First Versalmas. It is one of the three idols the Grand Idol is fused from.

White Versal Materia

Every monster in Versal can drop a White Versal Materia: about 1 in 10,000 kills, for anyone, with or without a quest. A monster that also lives outside Versal drops it only on its Versal maps.

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Different from the original game The White Versal Materia drop from every Versal monster is a MapleVerse addition.

Take it to The Glimmer Man in New Leaf City - Town Center. Each of his two quests takes one White Versal Materia and 7 Black Crystals and gives a Materia Orb:

Quest Needs Reward
Brand Materia Level 10 Materia Orb, 20,000 EXP
Brand Materia Continued Brand Materia done Materia Orb, 100,000 EXP

Each quest can be done once. While either one is in progress, monsters around New Leaf City and the Phantom Forest also drop the Materia (4% a kill). It can also come from a Gachapon machine. The Materia trades and stacks; the Materia Orb cannot be traded or sold.

Using a Materia Orb

The Glimmer Man built a machine that forms a Materia Orb into a weapon, and Spindle in Omega Sector runs it.

  1. Carry the Materia Orb to Omega Sector and talk to Spindle. While you have an orb on you, he offers to form it into a weapon.
  2. Pick the weapon you want from his list.
  3. Say yes when he asks if you are sure. He takes the orb and the weapon goes into your Equip inventory.
  • One orb makes one weapon. It costs no Vesos, and any level and any class can have any of the weapons made.
  • The choice is final. Once the orb goes into the machine you cannot get it back, so check the weapon before you say yes.
  • You need a free slot in your Equip inventory.
  • Without a Materia Orb, Spindle only makes small talk.
  • The Glimmer Man's two quests give one orb each, so a character can have two weapons made.

Spindle can make these eleven weapons. All of them are worn from level 70 and have 7 upgrade slots.

Weapon Type Class Stats
Astral Blade One-handed sword Warrior Weapon Attack 86, STR +2
Cosmic Scepter One-handed blunt weapon Warrior Weapon Attack 85, STR +2
Crescent Moon Two-handed axe Warrior Weapon Attack 90, STR +2
Sunspear Spear Warrior Weapon Attack 90, STR +2
Heavenly Messenger Pole arm Warrior Weapon Attack 90, STR +2
Celestial Staff Staff Magician Magic Attack 90, Weapon Attack 60, INT +2
Andromeda Bow Bow Bowman Weapon Attack 83, DEX +2
Void Hunter Crossbow Bowman Weapon Attack 83, DEX +2
Nebula Dagger 1 Dagger Thief Weapon Attack 80, LUK +2
Nebula Dagger 2 Dagger Warrior, Thief Weapon Attack 82, STR +2
Black Hole Claw Thief Weapon Attack 36, LUK +2, Weapon Def +3

There is no knuckle or gun on the list. Each weapon also needs the usual stats to wear; its own page lists them.

See also