Night Walker
Night Walker
| Job | 1st job |
|---|---|
| Required level | 10 |
| Main stat | LUK |
| Weapons | Claw, Dagger |
| Instructor | Eckhart |
| HP per level | +22 |
| MP per level | +15 |
| SP per level | 3 |
| Previous job | Beginner |
| Next jobs | Night Walker |
Night Walker is a 1st job in the Thief line, open from level 10. It fights with: Claw, Dagger.
How to advance
See Job Advancement for every job.
Skills
| Skill | Type | Max level | Requires | Description |
|---|---|---|---|---|
| Nimble Body | Passive | 10 | Increases accuracy and avoidability. | |
| Keen Eyes | Passive | 8 | Increases the range of attack for throwing weapons such as the Throwing Stars and Knives. Required Skill : At least Level 3 on Nimble Body | |
| Disorder | Debuff | 10 | Temporarily decreases the enemy’s Weapon Attack and Defense, eventually disabling the monster’s attack. It cannot be used on the same monster repeatedly. | |
| Dark Sight | Buff | 10 | Uses MP to hide behind the shadows. With this skill activated, the character can neither attack nor be attacked. Required Skill : At least Level 3 on Disorder | |
| Lucky Seven | Attack | 20 | Uses MP to throw 2 Throwing Stars and inflict damage according to the LUK stats regardless of the character's level of Claw Mastery. | |
| Darkness | Summon | 20 | Summons the Guardian Fairy to attack monsters nearby. |






