Dark Pepe
Dark Pepe
| Level | Lv 64 |
|---|---|
| HP | 7,800 |
| MP | 80 |
| EXP | 307 |
| Defence | |
| Weapon def | 220 |
| Magic def | 240 |
| Combat | |
| Accuracy | 210 |
| Avoidability | 31 |
| Touch damage | 177 |
| Speed | 60 |
| Weak to | Holy |
| Info | |
| Type | |
| Monster Book | Dark Pepe Card |
| ID | 6230200 |
Dark Pepe is a level 64 monster found in Sharp Cliff II.
A penguin monster often spotted in the canyons far away from El Nath. Dark Pepe is a transformed form of Pepe, that's been endowed with evil powers. Is an advanced monster with powerful attacks and defenses, especially compared to its original form as Pepe. One thing that hasn't been changed is the characteristically fast speed of Pepe. Dark Pepe is vulnerable to forces of Sanctity.— Monster Book
Drops
| Item | Rate | Quantity | Notes |
|---|---|---|---|
| Dark Pepe Beak | 60% | 1 | |
| Elixir | 2% | 1 | |
| Mana Elixir | 2% | 1 | |
| LUK Crystal Ore | 1% | 1 | |
| Dark Crystal Ore | 1% | 1 | |
| The Magic Rock | 1% | 1 | |
| Silver Ore | 0.90% | 1 | |
| Garnet Ore | 0.90% | 1 | |
| Dark Pepe Card | 0.80% | 1 | |
| Two-Handed Sword Forging Stimulator | 0.60% | 1 | |
| Crossbow Production Stimulator | 0.60% | 1 | |
| Old Bronze Nordic Helm | 0.13% | 1 | |
| Dark Golden Circlet | 0.13% | 1 | |
| Brown Polyfeather Hat | 0.13% | 1 | |
| Gold Manute | 0.10% | 1 | |
| Dark Manute | 0.10% | 1 | |
| Black Magic Cape | 0.10% | 1 | |
| Light Mantis | 0.08% | 1 | |
| Light Mantis Pants | 0.08% | 1 | |
| Purple Carzen Boots | 0.08% | 1 | |
| Purple Mystique Shoes | 0.08% | 1 | |
| Blue Elf Shoes | 0.08% | 1 | |
| Aqua Golden Circlet | 0.07% | 1 | |
| White Anakamoon | 0.07% | 1 | |
| Blue Requierre | 0.07% | 1 | |
| Adamantium Legend Shield | 0.07% | 1 | |
| Arc Staff | 0.07% | 1 | |
| Serpent's Coil | 0.05% | 1 | |
| Sapphire Slain | 0.05% | 1 | |
| Blood Gigantic | 0.05% | 1 | |
| Dark Gigantic | 0.05% | 1 | |
| Scroll for Topwear for STR 10% | 0.03% | 1 | |
| Scroll for Bottomwear for HP 100% | 0.03% | 1 |
It also drops 325–485 Vesos (40% chance).
Accuracy needed
How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.
| Your level | Weapon: starts hitting | Weapon: always hits | Magic: always hits |
|---|---|---|---|
| 64 or higher | 58 | 115 | 32 |
| 59 (5 below) | 68 | 136 | 39 |
| 54 (10 below) | 79 | 158 | 46 |
| 49 (15 below) | 90 | 180 | 52 |
| 44 (20 below) | 101 | 201 | 59 |
Where to find
| Map | Region | Spawn points |
|---|---|---|
| Sharp Cliff II | Ossyria | 11 |






