Super-Charged Poison Golem
Super-Charged Poison Golem
| Level | Lv 85 |
|---|---|
| HP | 113,500 |
| MP | 500 |
| EXP | 17,980 |
| Defence | |
| Weapon def | 280 |
| Magic def | 220 |
| Combat | |
| Accuracy | 190 |
| Avoidability | 18 |
| Touch damage | 300 |
| Speed | -30 |
| Info | |
| Type | Boss |
| Monster Book | Poison Golme Card |
| ID | 9300182 |
Super-Charged Poison Golem is a level 85 boss monster.
Other monsters with this name: Super-Charged Poison Golem (Lv 85).
A mysterious man once took over the east region of Ellin Forest in order to conduct a questionable research in poison, and created these golems after destroying the forest. The Poison Golems are made of stone and, as defined in their name, are poisonous due to the layer of moss that covers their outer surface; it is also rumored that they can use magic. No one knows what purpose the mysterious man had in creating such creatures.— Monster Book
Drops
| Item | Rate | Quantity | Notes |
|---|---|---|---|
| Dark Token | 100% | 1 | Event |
| Mana Elixir | 100% | 1 | |
| Reindeer Milk | 100% | 1 | |
| Sunset Dew | 100% | 1 | |
| Golem's Marble | 60% | 1 | |
| White Potion | 20% | 1 | |
| Sunrise Dew | 20% | 1 | |
| Poison Golme Card | 2.4% | 1 | |
| Scroll for One-Handed Sword for ATT | 0.30% | 1 | |
| Scroll for One-Handed Axe for ATT | 0.30% | 1 | |
| Scroll for One-Handed BW for ATT | 0.30% | 1 | |
| Scroll for Dagger for ATT | 0.30% | 1 | |
| Scroll for Wand for Magic Att. | 0.30% | 1 | |
| Scroll for Staff for Magic Att. | 0.30% | 1 | |
| Scroll for Two-handed Sword for ATT | 0.30% | 1 | |
| Scroll for Two-handed Axe for ATT | 0.30% | 1 | |
| Scroll for Two-handed BW for ATT | 0.30% | 1 | |
| Scroll for Spear for ATT | 0.30% | 1 | |
| Scroll for Pole Arm for ATT | 0.30% | 1 | |
| Scroll for Bow for ATT | 0.30% | 1 | |
| Scroll for Crossbow for ATT | 0.30% | 1 | |
| Scroll for Claw for ATT | 0.30% | 1 | |
| Clean Slate Scroll 1% | 0.13% | 1 |
It also drops 1,479–7,279 Vesos (40% chance).
Accuracy needed
How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.
| Your level | Weapon: starts hitting | Weapon: always hits | Magic: always hits |
|---|---|---|---|
| 85 or higher | 34 | 67 | 19 |
| 80 (5 below) | 40 | 79 | 23 |
| 75 (10 below) | 46 | 92 | 27 |
| 70 (15 below) | 53 | 105 | 31 |
| 65 (20 below) | 59 | 117 | 35 |
Skills
| Skill | Kind | MP | Cooldown |
|---|---|---|---|
| Area poison | Poison cloud | 5 | 15s |
| Weakness | Status on you | 2 | 45s |
| Darkness | Status on you | 5 | 20s |
| Seal | Status on you | 5 | 35s |
| Reverse input | Status on you | 1 | |
| Summon | Calls monsters | 0 | 30s |
| Summon | Calls monsters | 0 | 20s |
| Summon | Calls monsters | 0 | 15s |
| Attack up (nearby monsters) | Buff | 5 | 60s |
| Heal (nearby monsters) | Heal | 5 | 60s |






