The Stolen Sun
The Stolen Sun is a Versal quest started by Zero.
Part of The Versal storyline and A Plea from Versal: see every quest in order.
Requirements
- Finish The Right Choice
Next
Dialogue
- Offer
- My sword stays drawn until this is over. The ring lit up by itself the moment you were cured, and Rhinne rose out of the Teardrops. But Will's knights were waiting outside. I couldn't stop them all. They took the girl, and Rhinne.
Will carried them to the Versal Control Room. The girl is the one spark that never fell, and Rhinne is the Antellion's spirit. Poured into a stolen Antellion, they'd give him enough light to pull Naricain out of the void. Then Versal's night never ends.
I'll hold the Nexus. You stop Will. The gate will take you to the Control Room. Bring the girl back, and bring Rhinne home to the sky. Go. - In progress
- Take the gate to the Versal Control Room, and stop Will before his stolen Antellion is finished.
- Completion
- Are you hurt? You will be. Step away from the cradle, you fool. The light belongs to Naricain. It always has. One more breath, and he walks out of the void.
(You tear through the cradle's wires, and the light itself moves. Rhinne breaks free and strikes Will, not you. Will falls, and the stolen Antellion goes dark.)
(The sleeping girl stirs in the cradle, unharmed. In the quiet, Rhinne opens her eyes.)
You walked all this way in the dark. Thank you. Will is beaten, and Naricain stays beyond time.
Please do not forge another Antellion. One stolen light is how all of this began. Give me back to the sky instead, and let Versal sing to me again.
(Warm light pours from Rhinne's hands into yours. Then she is gone, and the Control Room is very still. The girl is safe. Zero is waiting at the Versal Nexus.)






