Theory on Inverse Attributes of Summoned Beings (Familiars)

Theory on Inverse Attributes of Summoned Beings (Familiars)
LevelAny
ClassF/P Arch Mage
AreaJob
StartHughes the Fuse
EndHughes the Fuse
Rewards700,000 EXP
ID6222

Theory on Inverse Attributes of Summoned Beings (Familiars) is a Job quest started by Hughes the Fuse.

Part of The End of Attributes...?: see every quest in order.

Requirements

Objectives

  1. Collect 10 Orihalcon Plate (dropped by Giant Cake)
  2. Collect 1 Soul Pouch
  3. Collect 5 Mithril Plate (dropped by Giant Cake)
  4. Collect 5 Adamantium Plate (dropped by Giant Cake)

Next

Dialogue

Offer
What are you doing in the laboratory? Inverse element-based magic? Hmm. The residing genius in science, Hughes the Fuse, knows magic as well as science. I've never heard about inverse element-based magic! It's nonsense!
It sounds interesting, though. Scientists never mind common sense! I'll help you out! The reason you can't learn two element-based magic is two different magic will always conflict with one another. Fire melts Ice, that sort of thing. What try saying... summon!
Summon is when you call your loyal servant using magic. Think of it as an elemental familiar. Usually, Summon must have the same or similar power as you. If you Summon according to inverse element-based magic, it's possible to create a Fire creature if you were a Ice/Lightning ArchMage for instance.
If a human learns two different kinds of magic, they collide. Other element-based magic can be realized outside these normal laws via Summon. That is the principle of an inverse element-based magic summon. Hahaha! What do you think of my idea? Crazy, yet perfect right?
In progress
A blueprint for Summoning Frame is ready! Go and get ingredients!
Completion
Oh! You gathered everything! Good. Let's make Summoning Frame! It'll take time. Please talk to me in a few moments.