Tamer duels are turn-based battles between two Tamers. Right-click another player and choose DUEL.

Flow

  1. The invitation lasts 30 seconds. A declined invitation blocks the same invite for 15 seconds.
  2. Both sides see a team preview (species, level, HP, never moves) for 20 seconds and pick a lead and order.
  3. Each turn allows 30 seconds per command and 20 seconds to choose a replacement. A disconnected player has 50 seconds to return.
  4. You may give up at any time. Three silent turns in a row lose; a duel reaching 200 turns is a draw.

Speed ties are decided by a coin flip.