(Redirected from Forest of Poison Haze)
At a glance
Level44 to 55 (checked for every member)
Party4 to 6 players, any class
StartEllin in Deep Fairy Forest (Ellin Forest)
Time limit30 minutes
RunsOne party at a time per channel
Daily limitNone
Rewards52,000 EXP for everyone on the exit map when the fountain starts, an Altaire Fragment for each member who leaves while it runs, and the Super-Charged Poison Golem's drops
Weekly rotationYes, from 26 October 2026, see Weekly Open Party Quest

Ellin Party Quest (called Forest of Poison Haze in the game) is a party quest for four to six players of level 44 to 55. The Ellin Forest has been poisoned, and the party works its way through it: a field of poisoned trees, a poison-diluting puzzle, a maze, a Poison Flower purification, a climb for the Purple Stone of Magic and finally the Poison Golem. The reward is waiting at the very end: the golem's marble turns on a fountain that pays 52,000 EXP, and the Altaire Fragments you carry out can be traded for the Altaire Earrings.

Before you go

  • A party of 4 to 6 players, level 44 to 55 each. Every class may join.
  • Free space in your Use tab (the guide hands you Purification Marbles), in your Etc tab (a fragment at the end) and in your Equip tab (the earrings), depending on the step.
  • No other item is needed.

How the party enters

  1. Everyone gathers in Deep Fairy Forest. From Altaire Camp in Ellin Forest it is two maps to the east: Eastern Region of Mossy Tree Forest, then Deep Fairy Forest.
  2. The leader talks to Ellin, who stands beside her usual quests. He or she picks Party Quest: Forest of Poison Haze and then I want to participate in the party quest. At least four and at most six party members must be standing on the map. The leader is taken to the Pre-Entrance and the 30-minute clock starts.
  3. Every other member talks to Ellin and gives the same answer. They are let in as long as the party's run is still going.

Ellin's refusals are You can participate in the party quest only if you are in a party., Your party leader must talk to me to start this party quest., You cannot start this party quest yet, because either your party is not in the range size, some of your party members are not eligible to attempt it or they are not in this map. and Another party has already entered the Party Quest in this channel. Please try another channel, or wait for the current party to finish. The head count only looks at how many party members are on the map; each member's level (44 to 55) is checked when he or she tries to walk in.

★
Different from the original game The party quest was written for Explorer classes only. In MapleVerse every class can take part, including Cygnus Knights, Aran and Dual Blade. Also, the leader goes in first and every other member walks in through Ellin afterwards, instead of the whole party being carried in at once.
i
A Super Beginner's Head Start skill lowers the minimum level and raises the maximum level of party quests by 5 for every skill point. In the weeks when the Ellin Party Quest is the Weekly Open Party Quest, the level 55 limit is lifted (the minimum of 44 still applies).
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A Super Beginner who has learned the Smuggler's Box skill can stash up to 50 of each of Diluted Poison, Purple Stone of Magic and Monster Marble (not the Purification Marble) so that they are not taken when leaving, and unload them again in a later run. See Party Basics.

Rules

  • Clock. 30 minutes, started by the first member to walk in; later members are put on the same clock. When it runs out everybody is sent to the Outer Forest Exit and the run is over. Killing the Super-Charged Poison Golem stops the clock for good.
  • One party at a time. Only one party per channel can be inside. After a run the Forest stays reserved for that party for a few more minutes (up to about five) until nobody is inside any more. Once the whole party has left the Forest, talking to Ellin again starts a fresh run.
  • Leader only. Three steps need the party leader: handing the Monster Marbles to Ellin (Poisoned Forest), showing the Purple Stone of Magic to the NPC at the foot of the Forest's Empty Lot and stepping into the golem's exit portal. If the leader falls, hand the party leadership to somebody who is still inside.
  • Team moves. When somebody reaches Ellin at the end of the maze, the leader hands in the marbles, the NPC at the foot of the Forest's Empty Lot shows the way, or the leader goes through the golem's portal, the whole party is carried to the next map within a few seconds. A member who is lagging behind (or has just walked in) is moved up to the furthest map the party has been carried to the same way. The doors in the first stages (Pre-Entrance to Deteriorated Forest and on to the maze) are not team moves: everybody walks through them on their own.
  • Dying and leaving. Every map of the Forest sends a fallen player to the Outer Forest Exit. Its portal takes you back to Deep Fairy Forest and removes the run's items (see below). The run goes on without you; you may walk back in through Ellin while your party's run is still going. Nothing ends the run when members drop out, and if you lose your connection the run simply goes on without you.
  • Run items. Diluted Poison, the Purple Stone of Magic, Monster Marbles and Purification Marbles are taken from you when you leave the Forest. The Outer Forest Exit's portal takes the Golem's Marble as well, so use it on the fountain before you walk out.
  • Monsters do not come back. The trees of the Mouth of the Forest and the Poison Flowers of the Poisoned Forest exist only in the numbers the stages ask for. While at least one player stays in the room, a killed monster stays dead. A room that has been left completely empty is filled again for the next visit.
  • Items lying on the ground vanish after 3 minutes.
★
Different from the original game Etc. items drop twice as often as the original rates, never above 100%. That makes Concentrated Poison drop at 40% instead of 20%, and the Golem's Marble (listed at 60%) drop every time.

Stage by stage

Step Map Goal
0 Pre-Entrance Take the portal east
1 Mouth of the Forest Kill all 50 Poisoned Lord Trees
2 Deteriorated Forest Dilute Concentrated Poison at the pond, feed four Diluted Poison to the spine
3 Forest of Haze Find Ellin at the end of the maze
4 Poisoned Forest Purify 20 Poison Flowers; the leader hands Ellin 20 Monster Marbles
5 Forest's Empty Lot Climb, find the Purple Stone of Magic; the leader shows it to the NPC at the bottom
6 Forest of Poison Place the stone on the altar, defeat the Poison Golem; the leader walks through the portal
7 Ellin's Forest Rest; Ellin sends you on
8 Outer Forest Exit Drop the Golem's Marble on the fountain, then leave

Step 0: Pre-Entrance

Ellin says Welcome to the Forest of Poison Haze. Proceed by entering the portal. The portal leads to the Mouth of the Forest.

Step 1: Mouth of the Forest

Fifty Poisoned Lord Tree (level 62, 6,100 HP) fill the map. They do not come back, so each has to be killed once. When the last one dies the clear effect plays and the portal at the east end opens. Until then it says Eliminate all the monsters. If the map is already empty eight seconds after you arrive, the stage counts as cleared.

While you are on the quest Agent C's Intelligence Activity, the trees can drop Intelligence Documents.

Step 2: Deteriorated Forest

A great spine blocks the way to the east. Ellin: To remove this barrier we must retrieve the poison the Poisoned Stone Bug carries to deter the overgrown spine. However, the poison in natural state can't be handled, as it is way too concentrated. Use the fountain over there to dilute it.

  1. Kill the two Poisoned Stone Bug (level 65, 7,200 HP). They come back soon after each kill. Each drops a Concentrated Poison with a 40% chance.
  2. Drop one Concentrated Poison on the pond in the middle of the map. After a few seconds the pond turns it into one Diluted Poison. The pond is ready for the next one about two seconds later.
  3. Drop a Diluted Poison on the spine, at the east end. Each one shrinks the spine by one step; the fourth makes it disappear (clear effect). That is four Diluted Poison, dropped one at a time, so four Concentrated Poison.
  4. The portal next to the spine only works once the spine is gone; before that it says The spine blocks the way.

Every member sees the spine shrink, whoever fed it.

Step 3: Forest of Haze (the maze)

The map is 15 small rooms in a grid, plus a sixteenth room at the end where Ellin waits. Every room has several doors (north, east, south, west). The doors of one room all do the same thing: they take you to the start of the next room (room 1 to room 2, and so on, room 15 back to room 1). But every time you step through a door there is a 10% chance that it takes you straight to the last room instead. The chance is rolled again each time, so no door is luckier than another, and nothing you do improves the odds. On average you need about ten doors.

The first of you to reach Ellin gets Oh great, you have reached me. We can now proceed further inside the forest. When he or she clicks Next, the whole party is carried to the Poisoned Forest. Any member can do this, not only the leader.

Each room also has an Ellin Forest Milepost. If you talk to one and say yes, you leave the Forest at once (to the Outer Forest Exit) and lose the Purple Stone, Monster Marbles and Purification Marbles you carry.

Step 4: Poisoned Forest

Twenty Poison Flower (level 65, 7,500 HP) grow here, and Ellin explains the plan: We have to purify all these contaminated monsters, using Purification Marble! Let your group leader get me 20 Monster Marbles from them.

  1. Talk to Ellin once (she tells you the plan). Talk to her again: she gives you 10 Purification Marbles (Use tab). Whenever you have none left and flowers are still alive, she gives you 10 more.
  2. Weaken a Poison Flower to below 40% of its HP (under 3,000 of its 7,500 HP) and, standing right next to it, use a Purification Marble. The flower is removed for good and you receive one Monster Marble. If the flower is not low enough yet, the marble is not used up.
  3. Do not finish a flower off with your attacks: a flower that is killed grows back as a new flower. Only a marble removes it.
  4. There are exactly 20 flowers and each gives one Monster Marble. When all are caught Ellin says You guys caught all the Poison Flower. Let the party leader hand all 20 Monster Marbles to me to proceed.
  5. Gather the 20 Monster Marbles in the leader's bag and let the leader talk to Ellin. A member who is not the leader hears You have brought them, but you're not the leader! When the leader hands them over, the whole party is carried to the Forest's Empty Lot.

Step 5: Forest's Empty Lot

A very tall map; the way up is a long climb. At the top stand nine boxes. Eight are empty; one holds the Purple Stone of Magic. Each box takes 4 hits. Which box holds the stone is shuffled for every run (the same for everybody in the run), so break boxes until the stone drops.

A small guide named Sprite waits at the bottom of the map. Bring the Purple Stone of Magic down to the leader. When the leader shows it to the guide (Great, you have the Purple Stone of Magic. I shall show you guys the path leading to the Stone Altar.), the whole party is carried to the Forest of Poison. If anyone else talks to the guide, or the leader has no stone, the guide only offers to let you leave the Forest.

Step 6: Forest of Poison (the Poison Golem)

Ellin: The root of all problems of the forest! Place the obtained Magic Stone on the Altar and prepare yourselves!

  1. Drop the Purple Stone of Magic at the foot of the altar. The game announces Poison Golem has been spawned. The golem appears only once per run, however many stones are offered.
  2. The golem has three forms, each appearing when the one before it dies: Poison Golem (level 65, 63,000 HP), the Charged Poison Golem (level 75, 83,000 HP) and the Super-Charged Poison Golem (level 85, 113,500 HP). The stronger forms summon smaller poison monsters.
  3. When the Super-Charged form dies the clear effect plays and the 30-minute clock stops.
  4. The party leader steps into the portal at the east end. Until the golem is dead it says Please eliminate the Poison Golem.; anybody else who tries hears Wait for the leader to pass through the portal. When the leader goes through, the whole party is carried to Ellin's Forest.

The Super-Charged Poison Golem drops the Golem's Marble (listed at 60%, which the doubled rate makes certain), Mana Elixir, Reindeer Milk and Sunset Dew (about 100% each), White Potion and Sunrise Dew (20% each), a Poison Golem Card (2.4%), fourteen attack scrolls (0.3% each) and a Clean Slate Scroll 1% (about 0.13%).

Step 7: Ellin's Forest

Ellin: This is it, you guys did it! Thank you so much for purifying the forest!! Agent C stands here too. While you are on the quest Agent C's Intelligence Activity he takes your Intelligence Documents. Ellin sends you on to the Outer Forest Exit when you answer yes.

★
Different from the original game In the original game the leader's portal took the party straight to the Outer Forest Exit. In MapleVerse the party is carried to Ellin's Forest first, and Ellin sends everyone on.

Step 8: Outer Forest Exit and the fountain

This is the end of the line, and also where fallen players and timed-out parties arrive. The fountain in the middle of the map is the reward.

  1. Whoever has the Golem's Marble drops it (one marble, one drop) on the fountain. After about five seconds the fountain takes it and starts to run.
  2. Everyone who is on this map at that moment receives 52,000 EXP. Wait until the whole party has arrived before you drop the marble: a member who gets to this map more than about ten seconds after the fountain took the marble does not receive it.
  3. The fountain keeps running for about 5 minutes (308 seconds). Every member who walks through the exit portal at the east end while it runs receives one Altaire Fragment (a free Etc slot is needed: Check for a free space on your ETC inventory before entering this portal.).
  4. The portal also takes the run's items from you and sends you to Deep Fairy Forest.

If nobody drops the marble, the fountain does not run: no EXP and no fragment.

Monsters

Monster Level HP Where What it carries
Poisoned Lord Tree 62 6,100 Mouth of the Forest, 50 Intelligence Documents while you are on the quest
Poisoned Stone Bug 65 7,200 Deteriorated Forest, 2 spawn points Concentrated Poison (40%), Intelligence Documents
Poison Flower 65 7,500 Poisoned Forest, 20 Nothing for the quest; a Purification Marble turns it into a Monster Marble
Poison Golem 65 63,000 Forest of Poison, after the stone is placed Nothing for the quest
Charged Poison Golem 75 83,000 Forest of Poison, after the first form dies Nothing for the quest
Super-Charged Poison Golem 85 113,500 Forest of Poison, after the second form dies Golem's Marble, potions and dews, a card and scrolls (see Step 6)

Rewards

  • 52,000 EXP for every member on the exit map when the fountain takes the marble. For scale: that is about 15% of a level at level 44 and 7% at level 55.
  • One Altaire Fragment for each member who leaves through the exit portal while the fountain runs.
  • The monsters' own EXP and drops (see above), including the golem's.
  • The run is recorded as cleared when the fountain takes the marble. This is what the weekly bonus of the Weekly Open Party Quest is paid on.

The Altaire Earrings

At Ellin in Deep Fairy Forest, choose I would like to reclaim a prize. Each step costs 10 Altaire Fragments:

Step You must have You must not have You get
1 10 fragments Altair Earrings Altair Earrings (+1 STR, DEX, INT and LUK, magic defence 25, level 50, 5 upgrade slots)
2 The Altair Earrings and 10 fragments Glittering Altaire Earrings Glittering Altaire Earrings (+2 STR, DEX, INT and LUK, magic defence 25, level 50, 5 upgrade slots); the Altair Earrings are taken
3 The Glittering Altaire Earrings and 10 fragments Shiny Altair Earrings Shiny Altair Earrings (a cosmetic earring; Ellin's menu calls it Brilliant Altaire Earrings); the Glittering Altaire Earrings are taken

The first step needs a free slot in your Equip tab; Ellin checks it before taking the fragments.

Tips and common mistakes

  • Use the marble. The Golem's Marble is the whole reward. It is removed from you at the exit portal, so drop it on the fountain first, and make sure everybody is already on the map.
  • Keep the leader alive. Three steps need the party leader's own bag or feet. Pass the 20 Monster Marbles and the Purple Stone to the leader early.
  • Do not kill the Poison Flowers. Wear them down to 40% and throw a marble. A flower that dies grows back.
  • You need four Diluted Poison. That is four Concentrated Poison, each from a Stone Bug kill. Each drop on the pond or spine is eaten after about five seconds.
  • Weaken, do not kill. A strong hit can finish a Poison Flower outright (and it grows back), so ease off when one is near 40% HP.
  • The maze is luck. Keep stepping through doors.
  • Mind the clock. 30 minutes in all, and the Forest's Empty Lot is a long climb.
  • After a clear. The Forest stays reserved for your party for a few minutes. If the next group cannot get in, wait a little or try another channel.

See also